Classroom deep dive

Classroom Facility and How It Works

VerdiaWorld includes a classroom facility that lets teachers or approved group leaders guide learners into a shared group space without giving players access to teacher controls.

This facility is designed for schools, clubs, community groups and learning programs where multiple players may be using shared devices, classroom devices or their own devices under teacher direction.

Teacher and player flow

The temporary classroom code connects the two sides.

The teacher controls the group and session. Players enter through a simpler pathway using a temporary code provided by the teacher. The code connects players to the correct group activity while keeping teacher controls protected.

Teacher prepares group Temporary code provided Players enter code Group activity begins Teacher reviews outcomes

Teacher flow

How a teacher or approved group leader runs the classroom pathway.

1

Create or select group

The teacher or approved group leader creates, selects or manages the group.

2

Prepare activity

The teacher prepares the classroom session, scenario, quiz, contribution task or group activity.

3

Provide temporary code

Players use the app with a temporary code provided by the teacher to join the group activity area.

4

Guide session

The teacher guides the activity while player access remains separate from teacher controls.

5

Review outcomes

The teacher reviews, approves where needed, discusses progress and uses reports or printable summaries.

Player flow

How players join and participate.

1

Open VerdiaWorld

The player opens the app on a classroom device, shared device or their own device.

2

Choose classroom entry

The player follows the classroom entry pathway instead of accessing teacher tools.

3

Enter temporary code

The player enters the temporary code provided by the teacher.

4

Join activity

The player joins the correct group activity area and contributes ideas, reflections, answers or action reports.

5

See progress

The player sees how their contribution supports shared group progress and rewards.

How to use it

Teacher and player actions stay clearly separated.

Classroom use should be easy for players while still giving teachers and approved group leaders the structure they need to manage safety, approvals and learning outcomes.

How teachers use it

1. Log inUse a teacher or approved group leader account.
2. Select the groupCreate or choose the class, club or community group.
3. Prepare the activityChoose the session, scenario, quiz, contribution task or group focus.
4. Provide the temporary codeGive players the temporary code so they enter the correct group activity area.
5. Guide and reviewSupport the activity, review contributions, approve where required and discuss outcomes.

Player how-to

Players get a simpler participation pathway.

Players do not need teacher controls. Their pathway should focus on joining the right activity, contributing safely and seeing the group progress.

How players use it

1. Open the appStart VerdiaWorld on the device being used for the session.
2. Choose classroom entryUse the classroom entry pathway for the session.
3. Enter the temporary teacher codeThe code places the player into the correct group activity area.
4. Complete the activitySubmit ideas, reflections, scenario answers, quiz answers or action reports.
5. See shared progressView how the contribution supports the group and the living world.

Safety and control

The code is a bridge, not a teacher login.

Teacher controls stay protected

Players enter the activity area without receiving teacher management access.

Group entry is deliberate

The temporary code helps players join the correct class or group session.

Outputs remain reviewable

Ideas, actions and outcomes can be reviewed, discussed and used in printable summaries.

Reports and outcomes

Classroom participation can become evidence of learning and action.

Teachers and group leaders may use reports to review ideas, actions, progress, group outcomes and printable summaries. This supports reflection, evidence of learning and communication with parents, schools, groups or sponsors where appropriate.

Sponsorship support

Most classroom or group participation should be supported through approved community sponsorship. Sponsorship must support learning and stewardship, remain suitable for a learning environment, and stay subject to approval. Sponsorship should help groups participate without turning the learning space into advertising.